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Innovation Lab

Experimental Features

Discover the experimental technologies and innovations we are currently developing at Greek Games Studios.

These features are still in development and not yet available
Advertising platform abstract visualization
Advertising In Development

Advertising Platform

A basic ad integration framework being explored to support free-to-play titles without ruining the player experience.

We are exploring a lightweight ad framework that could support future free-to-play releases. This is not a custom ad network; it would likely integrate existing solutions with minor customization. Current considerations:

  • Optional rewarded video ads (watch ad, get in-game currency)
  • No forced interstitials between levels, only player-initiated
  • Integration with established ad providers (Google, Unity) rather than building from scratch
  • Strict content filtering to avoid inappropriate ads

This platform is in the research phase. We have not committed to implementing it in any specific game. If we proceed, it will be limited to one or two titles as a test.

We are aware that badly implemented ads destroy player trust. If we cannot do this respectfully, we will not do it at all. No timeline is set. This is a back-burner project that we revisit occasionally.

Studio merchandise collection
Merchandise Planned

Studio Merch Store

A small collection of branded merchandise to help support development and give fans a way to represent the studio.

We are planning a limited merchandise run to help fund ongoing development and give back to our community. This is not a full e-commerce operation, just a small curated drop. Planned items include:

  • Studio logo t-shirts and hoodies (black and dark gray variants)
  • Game-themed keychains and enamel pins
  • Mousepads with artwork from our titles
  • Stickers and posters (limited print runs)

This store is not yet live. We are currently researching print-on-demand partners to avoid holding inventory. If costs are too high, we may cancel this idea entirely.

All proceeds, if any, will go directly toward development costs. This is not a profit center; it is a way for supporters to contribute and get something tangible in return. Expected launch: when we make better games, find the right partners, and grow our fanbase. No fixed timeline.